Just a simple man trying to make his way through the galaxy.
I hope my mod brings some joy back to the people who loved San Andreas and CJ as much as i do. GSF 4 LIFE Home Boi.
NEW UPDATE RELEASED
PLEASE RE DOWNLOAD HERE OR REFER TO YOUR GOOGLE DRIVE LINKS FROM THE MODS GOOGLEDRIVE LINKS.txt
PLEASE READ IN FULL BELOW
NEW Update Includes:
1. MP Clothing and SP Ped Clothing for Carl Johnson.
2. FIXED All original clothing by legendario9991 not showing up in cutscenes unless taking damage first.
3. FIXED All Hats and Prop Hats moving away from the head when WIND was present or when on moving vehicles.
4. FIXED Body parts/components separating/moving when super jumping.
5. FIXED Addon Radio Duration times and overlapping on Radio Los Santos.
(UPDATED RADIO LOS SANTOS WITH THE FULL ORIGINAL UNCUT RADIO).
6. XMLS for Menyoo for full outfits I have made and saved.
7. Updated 4k Loading screens from San Andreas.
8. San Andreas 1080p Boot Intro
9. San Andreas Loading Music and Mission Pass Music.
(3 Versions of San Andreas Theme, CJ Rap, NWA and The Original).
10. All original clothing slots from Franklin are now replaced will MP Clothes or SP Peds clothing.
(uppr_000 to 031 , lowr_000 to 021 , feet_000 to 019) Anything after is Extra slots.
11. Included Carl Johnson's Phone Picture for Conference calls as well in the updated CJTexturesFINAL.oiv.
ATLAS MAP USERS INSTALL:
CJReplacementFINAL.oiv
CJNameChanges2024.oiv (If you don't use Addon Radios)
(In the TO WORK FOR ATLAS MAPS folder)
Install the ATLASFIXESCJRestoreFINAL.oiv
AND WITH GJ1996's Addon Radio also Install
GTASanAndreas Addon Radios 2024.oiv
CJ&AddonRadioNameChanges24.oiv
and
(In the HUD TEXTURES Folder also Install)
AddonRadioTexturesATLASMAPS.oiv
These will Install the textures into update.rpf/x64/patch/data/cdimages/scaleform_generic.rpf
IF YOU DO NOT USE ATLAS MAPS INSTALL:
CJReplacementFINAL.oiv
CJNameChanges2024 (If you don't use Addon Radios)
CJTexturesFINAL.oiv
AND WITH GJ1996's Addon Radios also Install:
GTASanAndreas Addon Radios 2024.oiv
CJ&AddonRadioNameChanges24.oiv
and
(In the HUD TEXTURES Folder also Install)
RadioHUDnormal24.oiv
These will Install the textures into update.rpf/x64/data/cdimages/scaleform_generic.rpf
BUGS AND ISSUES IM AWARE ABOUT:
1.Hoodies will clip over the face when riding motorbikes in first person.
I cant hide the hood unless I can edit the player_one meta file which doesn't seem to have anything to do with using
num variations which is what allows for GTA to use a mesh with out a hood when its needed to avoid clipping.
2. Ski mask and Balaclava both have slight clipping in the neck and ears which I wasn't able to fix at the moment.
3. Uppr_058 has not been fixed yet with weight painting, I was defeated with this for a bit.
4. Cop clothing and some SP ped clothing does not fit all other clothing as i did not size it to fit other stuff.
So the police outfits are saved as a XML for the full correct outfit to fit properly.
5. Changing to a saved XML outfit file on MISSION'S will mute the peds audio... not sure why it does this.
Choosing Default components how ever will not mute audio in mission's.
6. The MP Hair for Dreadlocks will clip through hats as I'm not sure how to hide Custom/ported hair under hats.
Editing the YMT of the player_one and trying to lower the value to -2.0 still does not tuck the hair into the hat.
These are the issues I am aware of at the moment and hopefully if I fix them then I will upload them and update the comment section here to let you all know.
Anything else feel free to DM me on Discord xXcalvin54Xx
Hope you all enjoy the new clothing its not perfect by any means but has filled the empty spaces for Missions and corrected fixes that needed to be addressed.
Keep it GANGSTER YALL!
NEW Update should be released and uploaded to my googledrive by the end of tonight 13/10/2024 GMT Time.
Its currently 16:12 as of typing this message.
The Folder and RAR Formats will be both updated.
For returning people, You will just need to download the new "CJReplacementFINAL" oiv from my googledrive folder link or REDOWNLOAD the RAR Format, up to you.
I have updated everything on the folder formats right now other than the new DLC CJClassic pack with clothing.
I should have that uploaded by end of tonight or tomorrow.
I will comment back here when it is uploaded, thank you.
Anyone new can just download the mod as normal.
TO NOTE: There is a few things I did not fully finish with weight painting, I think maybe one or two masks I couldn't get the neck to work right, there was some slight clipping issues when looking left or right.
I will try to fix these items in the future and upload them to googledrive.
As for now, the clothing that is done fills out the invisible slots for clothing that Franklin uses.
tried to pick the best MP clothing that suits CJ's style.
I have ported a few cop outfits from SP and a few other peds e.g impotent rage.
FIXED ALL THE CLOTHING not showing up in cutscenes.
FIXED All the hats and body components separating or moving away from the body when super jumping or when high wind was present.
All props hats used by Franklin resized or replaced with new Prop hats for Carl Johnson.
Updated all the OIVS and Textures to include conference call picture for Carl Johnson on the phone.
Also added back the Skill level up photo as i missed this in the last update.
Re corrected the Addon Radio Time duration for some radios so they should now work correctly with out overlapping or cutting off.
NEW 4k San Andreas Loading screens GTA 5 Style.
Current fixes for next update:
New 4k GTA San Andreas Loading Screens with GTA 5 Style Renders ( the pop out picture that floats across screen).
I have checked my end, and all the renders and screens look clean and good.
(Downloadable now via "RAR Format Googledrive link").
Updated Name Changes to include name changes to x64b.rpf's global.gxt2 in american_rel.rpf (using the latest version of the global.gxt2)
There is a bug which displays Franklins name in the mission description on the menu UI and some missions when you die will say Franklin died, I'm not sure why this is present as I have checked every name mention of Franklin in the global.gxt2 and replaced them with Carl... I cant find any other mentions of Franklins name to change it to Carl.
(Downloadable now via "RAR Format Googledrive link").
Updated the Loading Songs with Adobe Audition to match loudness for each track, so loading music should sound cleaner.
NWA Rap, CJ Rap and Original GTA San Andreas Loading song.
(Downloadable now via "RAR Format Googledrive link").
GJ1996 helped me fix the looping issue with his Addon Radio's for some stations, all time durations have now been fixed so no more overlapping.
Also has been updated to include 3 songs that was missing.
Updated the player_one.ymt to match all of Franklins in game clothing items and texture count.
MP Clothing/and Franklins clothing has been resized and rigged for Carl Johnson.
All clothing slots for Franklin will now be active with new clothing from either MP or resized from Franklin's.
This includes props hat and glasses.
Using the in game wardrobe, all outfits inside of the wardrobe or bought from the clothing stores will use the correct uppr_XXX and jbib_XXX to match each other.
Mission's should now use clothing that will match each other for the most part.
I have also added some jbibs that are cut t-shirts to fit the open work shirt and the coats to avoid clipping.
You will have to play around to see what matches and fits then save outfits.
The main purpose is to fill out the clothing slots used in the MAIN SP so they work together in mission's or when the game uses them.
anything after uppr_000 - uppr_031 and jbib_000 - jibib_010 and lowr_000 - lowr_023 will be classed as "Addon Clothing" and will be placed in patchday3ng, anything I put in patchday3ng will not be used from main games mission's and in game wardrobe, you will have to access this through a Trainer.
I have now FIXED the head and all the Torsos that looked like the mesh was tearing apart when you super jumped which was causing my main issue of hats and mask's not working correctly and moving from the head.
This was down to color attributes not being added correctly for the original components.
I have also fixed all the Torso's from not showing up in cutscenes they now ALL WORK!!! (The Default Torso's/Uppr's from Legendario9991 would not show up in cutscenes, leaving the body invisible).
adding the ped shader to the t-shirt and re setting up the textures fixed this issue, so both normal and spec maps are showing correctly.
With the help of GJ1996, I have been able to use outfits from NPC's around Los Santos, I have fitted a Police outfit for Carl Johnson from the LSPD Officer.
I will post here again when I am ready to upload the next update,
Thank you for reading and Keep it gangster homie.
@MaryseOuellet Ask Miz if he can hook me up with some tickets to mania next year please haha
I have attached 4 preview screenshots of some of the clothing that I will be adding at some point in the next month or two.
I have nearly filled out all the clothing slots used by Franklin so CJ will no longer have missing textures or clothing that did not fit due to it being sized for Franklin.
I had to create a new head file, used as the main head that has a attached neck so it fits the MP Clothing which are mostly used from uppr_000-uppr_031 slots.
anything in JBIB will be a outer top which will need to use either no torso or uppr_020 (cut off torso to fit the outer tops like the open work shirt and open bomber jacket).
I'm waiting for script hook to be updated again so i can test clothing changes out, A trainer is required to change clothing parts and textures.
Menyoo, simple trainer etc.