nuts
wtf
another sa directx 2.0 enb...
One thing I forgot to mention, the model does not have prelight, unfortunately I did not pre render shadows on the model, so when using in gta sa without the renderhook mod the color of the model will be too light and without shadows.
Noice
@Khair eddine I remapped the texture and increased the poly count, basically I just smoothed the edges. I also fixe cut textures, I really liked the result, the model is still light. if possible leave your feedback on the model, thanks to that I can improve my work.