Welcome to my GTAinside userpage! Here you find some information about my live in Los Santos and Liberty City. If you have any further questions, don't hesitate to contact me by a Private Message.
Cheers!
Zeneric
@Anonymous_GTA
"Backspace" to delete vertices leaving faces/edges intact (just reshaped / not removed), and "Del" to delete vertices and also remove faces/edges where the verticles sat on.
Snap a vertice to another vertice and then weld them to make them into one verticle. https://ptpimg.me/ue7v35.png
I rarely use Editable Mesh but it's still useful for something else Editable Poly cannot do. You need just Editable Poly most of times.
@Anonymous_GTA
I rarely used Maya so can't comment on that. But I can say I never ended up using a different program (blender, c4d, maya, etc) for modelling - all on 3ds Max.
What things you can't find in 3ds max you can do with Maya?
@Anonymous_GTA
3dsmax.
@2B NieR Automata
Sure you can with a link to the original mod (here) in the description/readme.