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Delorean12DMC

About Me

Nothing to see here.

Country: Germany Age: 26
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https://www.youtube.com/user/12Delorean
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My Rank
I have 6 rank points.(?)

My GTAinside rank is
and I'm called:

"Pickpocket"

My Stats
Comments:
News: 0
Downloads: 6
Videos: 0
Total: 6
Modifications: (since 07.11.2012)
Released: 8 mods
Total: 49,120 downloads
Average: 6,140 downloads
Userpage:
3137 Views
Last online:
11.10.2024, 11:38
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My Mods
Recent Comments (6)
Delorean12DMC
"Pickpocket"
Pickpocket
Comments: 6
24.07.2024

@Davidstrs The game points to an index in an array defined by an memory address that get's modified by FLA to get the texture. So that means that it creates an array out of the texturename: platebackX, where X is the number in the array minus one. So plateback1 is array index 0, plateback2 is array index 1 and so on...

That's why there exists an debug option where you see on screen, which zone name you are at/in, what index from the zone mapping it is and in what platebackX it results.

You can always add comments in the txt for an better overview at the bottom where i defined the plateback mappings, so you dont get confused. Just start the line with ; and then write your own comment there.

I've added a link to a zone short list that is used in game from top to bottom it goes in the plugin from 0 to 376. Write an exact mapping or a range mapping into the file and set that to the index from the plateback array. The confusion might occur because of the "off by one" mistake. It's a common error that can occur when working with arrays, because they always start at zero, but a normal person counting would start at one.

I can in the next days look for a better approach that isn't so confusing. But even if confusing, it's way better than in the original game because in the past i always wanted to add more plates. Now it's finally possible! biggrin

Edit:
Maybe i'll just add a function that takes an additional argument from the txt file to show in game what the plateback says.

Delorean12DMC
"Pickpocket"
Pickpocket
Comments: 6
22.07.2024

@sauin8s9h0ine21 Yes, but only on cars, that use the original license plate system, because there are some cars that have never changing license plates. These don't have a object on the car model that the game can handle as a license plate. For example: The Car on your profile picture is an addon car, that uses the games license plate system, so in this case it just works. good

[Developer] Refresh Cleo Script
Delorean12DMC | 14.07.2024 | 5595

Delorean12DMC
"Pickpocket"
Pickpocket
Comments: 6
14.07.2024

@2054E And your reasoning behind your comment? Why do you say that it is fake?

Delorean Time Machine BTTF 2
GabrielPlayer123 | 02.04.2020 | 26589

Delorean12DMC
"Pickpocket"
Pickpocket
Comments: 6
02.04.2020

The Author of the Model is probably Carlos85G from the BTTF Hill Valley Modding Team. wink

Ryosuke's Man Portable Missile
Ryosuke - Restored by Delorean12DMC | 24.08.2018 | 7989

Delorean12DMC
"Pickpocket"
Pickpocket
Comments: 6
24.08.2018

However, if there is any other Mod where this doesn't work. Please let me know, I will try my best to fix it. good