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Zeneric
@Anonymous_GTA
"Backspace" to delete vertices leaving faces/edges intact (just reshaped / not removed), and "Del" to delete vertices and also remove faces/edges where the verticles sat on.
Snap a vertice to another vertice and then weld them to make them into one verticle. https://ptpimg.me/ue7v35.png
I rarely use Editable Mesh but it's still useful for something else Editable Poly cannot do. You need just Editable Poly most of times.
@Anonymous_GTA
I rarely used Maya so can't comment on that. But I can say I never ended up using a different program (blender, c4d, maya, etc) for modelling - all on 3ds Max.
What things you can't find in 3ds max you can do with Maya?
@Anonymous_GTA
3dsmax.
@2B NieR Automata
Sure you can with a link to the original mod (here) in the description/readme.