Changelog for v 1.6:
-Added walking styles for actors.
-Added the Tools menu.
-Added teleport to interiors.
-Added a test vehicle.
-Through the tools menu, the mission can be started from the selected objective/
-Added the issuance of a jetpack through the tools menu.
-Added camera shake.
-Added camera zoom.
-Time objective now have a timer.
-Added advanced traffic settings.
-Added a completely new editing of objects.
-Added more animations.
-Added deletion of objects after the objective.
-"Open component", "Close component" have been added to actions with cars.
-Added the objective "Enter Code" - What it does - is you can enter any code (that's not a cheat) and succesfully run it as a objective. For example you can type "Press B to trigger something" and attach "B" to the objective, so if player presses that key it will work - same thing with words: you'll type any word and apply it, if player does that in a mission it will also work - great for puzzle missions, or safe-cracking missions.
-Updated the mission script.
-Fixed voice acting and animations for the "jill" skin.
-Added disabling auto-updates.
-The update download system has been accelerated and improved. |