Changelog
1.0.2
→ Removed fog lights from rear bumper on US-Spec version (thanks for the tip to Niko Miku)
→ New interior gauges lighting
→ Added alternative settings by seke757
1.0.1
→ Fixed game crash bug, when player (or NPC) tryed to turn on fog lights in IVF 2.0.2 version.
Car's features
→ Quality convert from Real Racing 3
→ 4 HQ racing liveries (+ template for creating custom paintjobs)
→ 2 extras
→ 2 colors support (1st - exterior, 2nd - interior seats)
→ Car's scale - 109,86% from original 3D model
→ SA Plate and orignal SA Colors support
→ Fully working: dashboard lighting, turnlights, brakelights, front and rear foglights, reverselights, headlights, taillights
→ Fully working: steering wheel, speedometer, tahometer, wipers, brakepads, radiator vents, pop-up lights
→ Fully working: fuel and oil temperature indicators, voltmeter, odometer; high beam, turnlights, foglights and breaklights indicators on dashboard panel
→ Custom Shadow, Collision, chassis_vlo models
→ Realistic damages and handling
→ Real-time reflections on side-mirrors (working only with SkyGFX!)
→ Perfectly adapted for SkyGFX, ENB Series and without it
→ Perfectly fits in game atmosphere
→ Adapted for Improved Vehicle Features 2.1.1
→ Adapted for Active Dashboard 3.2.1
→ Adapted for High Quality Light Mod 2.0
→ Adapted for Mad Driver's New Tuning Parts 2.0 (Beta-Version of this mod avaliable in ReadMe file)
→ Adapted for GFX Hack.asi plugin
→ Adapted for Vehicle Special Abilities 1.2 plugin
→ Doesn't support SAMP or MTA!
→ Bonus features to install: New Engine Sounds, Real Car Name in GXT, IVF Colors Custom Settings file
→ File's sizes: dff - 6.8 MB; txd - 2,44 MB
→ Replaces: TURISMO
Differences between US-Spec and EU-Spec
→ Additional moldings on the front and rear of the bonnets
→ Additional rubber front edge
→ Special side indicators on front and rear
→ Brake light on the rear cover of the car
→ Dashboard in Imperial units (mile/h, etc)
Original 3D Model Author: Firemonkeys, Real Racing 3
Authors of other parts:
= Engine, pivots, some interior parts - Kunos Simulazioni, Assesto Corsa
= Trunk, Badges - Zynga Games, CSR2
= Underbonnet space, textures - Ghost Games, Need for Speed: Rivals
= Lights, rims, some interior parts, textures - Turn 10, Forza Motorsport 4
= Interior seats - Slightly Mad Studios, Test Drive: Ferrari Racing Legends
= Door sills, pedals - Eden Games S.A.S., Test Drive Unlimited 2
Converted and Improved to GTASA: Mad Driver (Mad_Driver10)
Special Thanks!
● Alfa-Team
● Firemonkeys - for source model
● Kunos Simulazioni, Zynga Games, Ghost Games, Turn 10, Slightly Mad Studios, Eden Games S.A.S. - for textures and parts
● Artem_87 - for frienship, support, beta-testing, car info
● Maxim Balach - for frienship, support, videoreview, beta-testing
● rosacasso - for frienship, HQ paintjobs, support, beta-testing
● Hanan-SRB - for frienship, support, beta-testing
● Egor_Bekker - for frienship, support, beta-testing
● DIMEN - for frienship, support, beta-testing
● kenking - for script taillights_boot.cs
● Renegade - for frienship, support, Motorolla model
● Grady - for frienship, support
● Pav3l - for frienship, support
● ibilnaz - for frienship, support
● KaMikaDZE_S13 - for frienship, support
● TheUselessDerp - for frienship, support
● mad-dog666 - for frienship, support
● MagnuM - for frienship, support
● izerli - for Active dashboard 3.2.1
● DK22Pac - for Improved Vehicle Features 2.1.1
● And all others who helps me and wathing for this project :) |