The most powerful trainer from IV, now in V!
A lot of work was put into this mod, specifically to use the least amount of natives possible, and to add brand new functions by reverse engineering the game itself rather than messing with said natives.
Most of the code has been totally rewritten from the IV version as well to be much cleaner and more stable.
Default controls:
F7 - open/close menu
Num5 - enter menu
Num0 - exit menu
Num2/8 - scroll
Hotkeys:
Middle mouse button - Hold for fly mode
F6 - Airbreak
RCTRL Num1 - Fix Car
RCTRL Num2 - Flip Car
RCTRL Num3 - Clean Car
Insert - (Car Recording) Place checkpoint
End - (Car Recording) Rewind to checkpoint
Custom hotkeys can be defined to toggle any menu option at any time in the .ini file, as well as controller support.
Note that features have only been tested on 2372, so some older versions (in options such as car wallhack) might break. However it'll be forwards compatible with 2545 as soon as ScriptHookV is updated.
List of unique/notable features:
Make reflections reflect the world exactly as it appears, including high quality models and dynamic objects such as street lights (but not vehicles or peds) (WIP)
Full RGB color options for vehicles, including a separate option for pearlescent rather than being shared with color 3, and an option for coloring all non-colorable parts
Free camera that works in cutscenes and doesn't disable first person animations
Hash Reverser, enter a hash and have it reversed as soon as the game makes use of it
Open/close/unlatch/break any door
Detach ANY car part, including previously impossible to detach parts such as fenders, wheels, bumpers and windows
Record and play back paths of up to 128 cars simultaneously
Toggle visibility of car body and wheels separately
Display distant vehicle imposters up close
Detach parts from spawned objects, such as breaking specific parts of lampposts
Disable distant lights at night
Disable nighttime car lights or force them on during daytime
Disable emissives at night or force them on during daytime
Disable lamps at night or force them on during daytime
Change dirt color of vehicles in-game
Manually toggle the burn effect on vehicles
Unlock the max velocity and turn velocity of vehicles and ragdolls
Randomize car color variations to solve the issue of the first one or two color combinations of each car showing up too often
Trigger the DMT scenario from Did Somebody Say Yoga during free roam
Change game settings while in-game without any caps, e.g. set mouse sensitivity or screen brightness way lower/higher than what the game caps it to (WIP)
Display various useful bits of info about the game such as the pointer to the player's ped and vehicle, timestep, game timer, car pedals & steering wheel, etc.
Teleport into last used car
Remote control any empty vehicle
Change HUD colors
GTA/GTA2 style top-down camera
Warp car forward/backward keeping all momentum
Future-proof car tuning menu with 255 categories
Display tons of useful info on screen about all peds, vehicles, objects, buildings and interior instances in the game world, including health, distance, pointer in memory, vehicle gear/turbo/temperature/RPM/fuel, etc.
Change vehicle color to naturally occurring colors defined in carvariations
Full control over time & weather, including freeze weather option, year, month and day changing, syncing with system time & date, and customizable clock speed
In-menu gxt string reader, enter the key and get a localized string from it
Controller Info, displaying all 360 different control inputs and their current states along with a pointer in memory to the CPad for reverse engineering purposes |