Dodge Charger 2016 Vanilla Police
Base Model: Turn 10
Converted by: FlawCo
Whelen Justice: GTAxB0SS
Lightbar adaptation: FlawCo
Installation paths:
x:\Grand Theft Auto V\mods\x64e.rpf\levels\gta5\vehicles.rpf\police2_hi.yft
x:\Grand Theft Auto V\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\police2_hi.yft
x:\Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\police2_hi.yft
Features:
-All animations included
-Functional mirrors
-Hands on steeringwheel
-Functional dials
-Vertex Paint
-Tinted glass
-Breakable glass
-Rambar functional
-Template
-Paint 1: Body
-Functional lights
-Animated engine
-Animated exhaust
-Dirt map
-Custom colisions
-Functional Lightbar
-Compatible with Charger SRT FM7
-The center caps are extras (I wanted to do it like this to give it realism)
Changelog
1.2
-minor fixes
Known bugs *
* The pattern of the lightbar is lazy, it is the vanilla, for practicality for the player I decided to leave it like that.
* It does not have LODS (for the next version I will include them)
Notes:
I decided not to include more police accessories to keep the game flowing.
Like the partition and the protectors on the rear windows are textures, to save polygon |