Work started: 11.11.2009
Work finished: 31.12.2010
- A unique project: work on the model was conducted over one year
- The model supports all the basic functions of the game engine
- High quality 3D model
- HQ lighting devices
- Configured all materials
- Realistic interior with bump-texture
- Made a serious optimization model geometry file
- Detail, almost to the centimeter-designed model of the collision
- HQ number plate with bump-texture
- Own quality texture of dirt, made specifically for this model
- At the opening parts of cars are present loop
- Extras
In the default version: spoiler
In the version of "Slipknot Edition": spoiler and Slipknot logo on the front left wheel
- Functioning suspension
- Wheels has paint2
- Own chassis_L2
- Many other pleasant things
====Version "Slipknot Edition"====
Made in memory of Paul Gray from Slipknot
Includes all the features of a default version, and additionally has a paintjob "Slipknot"
CAUTION!
No dirt on the paintjob, leaving no trace of bullets! This is due to material "badges"! |