Author: | manuelgiambra, Warrock2472 Website |
Date: | 22.06.2016 |
Downloads: | 39522 | Statistics |
Filesize: | 44.065 MB |
Rating: | 8.60 based on 5 votes |
Five Nights at Freddys Mod By ManuelGiambra, Warrock2472.
This mod adds FNaF's robot animatronics into GTA San Andreas.
In order to install this mod, you have got to copy the folder "CLEO" in your GTA San Andreas' folder, then open "Alci's Img Editor" , open the "GTA3.IMG" file and import all the models of the mod, and finally save and rebuild the archive.
So, start the game, take some weapons and go to San Fierro, actually near the Driving School, at the Drugs Factory.
Thanks for download and Enjoy the mod :D
UPDATE V1: With this UPDATE, when cj dies or is arrested it will appear written "MISSION FAILED" and the music theme and the script will stop, and as soon as you return to the place monster spawn the script starts charging the custom time, monsters and weapons instead cj when it dies or is stopped and after defeating all monsters it will appear reading "MISSION PASSED" and the mod will end.
UPDATE V2: With this update, there are more music than the first update in which there was only one for the whole mod, and the music will start as soon as you kill ALL the monsters in each round.
FINAL UPDATE: THIS UPDATE FIX THE MAJOR BUG OF THE MOD, ADDS NEW ANIMATRONICS THAT DISCOVER THAT IN EACH ROUND IN ADDITION TO THOSE ALREADY PRESENT IN THE PREVIOUS VERSIONS, ADDED THE GROVE MEMBERS IN ROUND 1, ROUND 3, ROUND 4 AND ROUND 5. IN ROUND 2 NO BEACAUSE THE SCRIPT GO TO CRASH.
SCRIPT RECREATED, IF WE ARE BUG IN THE MOD, WRITE ME HERE :D
THE MOD HAS 2 MARKERS THAT YOU INTO GAME MAP ONCE LOAEDED. ONE WILL ACTIVATE, WHEN YOU LOAD THE GAME AND THE OTHER LATER THE FOURTH ROUND
ENJOY AT ALL!!! :D
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.