Now you can approach any pedestrian and say either a positive or negative phrase and you will be answered accordingly. Similar mechanics were in RDR2.
1. If you use positive phrases, the main character will politely communicate with people, flirt with girls and sometimes hum songs to people. They, in turn, will respond politely and reciprocally, sometimes wave their hands to the main character, stopped to say something, and their mood will only rise.
2. If you use negative phrases, then people's mood will fall, and then various reactions will follow:
You may be insulted;
You may be shown an obscene gesture;
They can run away from you;
They might call the cops;
You may be attacked;
You may be threatened with a weapon;
You can be attacked with weapons;
I can just ignore you.
If you say negative phrases in the presence of a policeman, then you can get a wanted level.
If you say negative phrases to police officers or gang members, they will immediately attack you.
Pedestrians will have their mood displayed above their heads in the form of a marker color.
There are only 4 colors of the marker that determines a person's mood.
1. Green (Positive)
2. White (Neutral)
3. Yellow (Negative)
4. Red (Angry)
In order to start a conversation, you need to remove the weapon and aim (right click) at the person. After the corresponding icons appear on the screen:
Negative phrases: Q
Positive phrases: E
To stop the conversation, release the right click or move away from the person.
Modification is disabled during missions. |