A mod that adds a little realism to GTA San Andreas
Now, when braking while in transport, the main character will lean to the steering wheel (as it was in GTA 4)
v3.1
Fixed when animation was running on a quad bike
v3.0
- The script has been completely rewritten and optimized;
- The speed at which the player leans forward now depends on the intensity of braking, the harder the car brakes, the more sharply the player leans forward;
- The system responsible for animation during the collision has been changed. Also, the animation depends on the intensity of the collision;
- The ability to edit the maximum tilt angle of the player has been added to the ini.
v2.2 (PC)
-Fixed crash during spawn in the car with the help of trainers;
-Fixed a bug leading to crashes and problems with other modifications;
-Fixed incorrect animation in trucks and on karting cars;
-Fixed a bug with animation after exiting or jumping while riding;
-Fixed when animation was working on a quad bike by mistake;
-When the brake is pressed quickly, the player will not perform a full tilt, but will return to the starting position;
-Added gamepad support;
-Accelerated and optimized script operation;
-Accelerated animation of returning to the starting position by 30%;
-Added .ini file. In it, you can configure the speed at which the "impact" animation will be triggered.
v2.1
-Changed the animation detection system for sports cars. Now the animation is displayed correctly on the added transport;
-Modification is disabled during missions.
v.2
-Reduced the tilt of the main character during animation by almost 2 times. A stronger slope remained only during collisions;
-Added custom animation for sports cars;
-Improved and fixed animation when riding with one hand;
-Slightly accelerated animation during collisions;
-Fixed a crash when a hero is arrested or an explosion in a car. |