Author: | -GBS, mobile mods Website |
Date: | 04.10.2021 |
Downloads: | 9670 | Statistics |
Filesize: | 11.876 MB |
Rating: | 10.00 based on 7 votes |
be a SHARER not a STEALER
Hennessey Venom GT (SA lights) for mobile
main author: -GBS
edited by me( mobile mods )
"Born with the goal of being a 1,000-plus horsepower car that weighs less than 3,000-pounds, the Hennessey Venom GT is based on the Lotus Elise—complete with the Venom 1,000 horsepower, twin-turbo motor, then lightened. Certainly these are reasonable goals, so long as destroying a Bugatti Veyron’s 0-200 mph time is your primary focus. As a result, the Hennessey Venom GT does 0-200 mph faster than many average cars can do 0-60 mph: 15.3 seconds to be exact. That’s almost 10 seconds faster than the Bugatti. The G-forces felt under full acceleration nearly equal that of a fighter jet doing an inverted loop. The all-aluminum 6.2-liter, twin-turbo, V8 delivers an astonishing 1,200 horsepower, put to the pavement via a six-speed transmission connected to the rear wheels. The car is almost entirely carbon fiber composite and weighs in at a mere 2,685 pounds. The Venom GT has the highest power-to-weight ratio of any car on the market and only five will be built this year."
- Forza
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* changes made by me:
= converted the IVF lights to SA lights
= unique texture names
= material improvement
= a little bit of retexturing
= added HD template
= adjusted reflection to perfectly fit mobile
= removed the reflection of interior, grille, plastic, carbon fiber and other parts
= removed custom damage
= seperated the dff's parts to prevent exceeding 20k polys, no more black cleo
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features:
= Quality model from Forza Horizon 2
= Detailed exterior and interior
= 3D engine and boot
= has chassis_vlo
= HD car template for paintjobs
= SA colors and plate support
= SA lights/HQLM support
= Official colors
= Custom shadow and collision
= Custom reflections
= Custom handling
= Custom vehicles.ide
= Replaces INFERNUS or any car you want
= 22.3mb dff and 2mb textures
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* data lines *
= handling.cfg =
INFERNUS 1600 2900 0.5 0.0 0.0 -0.25 70 0.70 0.8 0.50 5 290 35 10.0 4 P 11.0 0.51 0 30.0 1.2 0.19 0.0 0.25 -0.10 0.5 0.4 0.37 0.72 95000 40002014 C04000 0 1 1
= vehicles.ide =
411, infernus, infernus, car, INFERNUS, INFERNU, null, executive, 5, 0, 0, -1, 0.8, 0.85, 0
= carcols.dat =
245,245,245 # 1 white white
21,21,21 # 40 biston brown poly dark
128,255,255 # 73 pastel alabaster solid light
0,0,255 # 79 ultra blue poly blue
255,0,0 # 115 bright red red
255,255,30 # 127 venom yellow yellow
infernus, 127,1, 127,40, 73,1, 73,40, 115,1, 115,40, 79,1, 79,40, 1,1, 1,40
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* take note *
= unpleasant for low end phones
= no custom damage
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* Credits to -GBS
* Special thanks to OneeSama (tutorials, advice and support)
like our page for more GTA SA mobile car mods!
https://www.facebook.com/SWcarsGTASAmobile/
now get racing!
= mobile mods=
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