Author: | Speedstar |
Date: | 25.09.2024 |
Downloads: | 517 | Statistics |
Filesize: | 4.189 MB |
Rating: | 10.00 based on 5 votes |
Haruka Sawamura from Yakuza 5 ported to GTA 5 by me
It retains the original weight painting from Yakuza 5 as I've renamed all the weights, so the model's movements are as accurate as possible to the original.
Features:
❥ Fully working facial animations
❥ Original rig from Yakuza 5 preserved and adapted to GTA 5
❥ Full LODs
❥ Normals & Speculars ripped from Yakuza 5 and adapted to GTA 5 through Photoshop
❥ Model rigged to MP Female to ensure optimal facial animation quality and proper hand alignment on weapons/in-game props.
Installation Instructions:
❥ You can install this mod as an add-on ped. Alternatively, you can replace an existing streamed ped in x64e.rpf\models\cdimages\streamedpeds_ig.rpf by replacing the corresponding .ymt and .yft files and the .ydds and .ytds inside your chosen model's folder.
If you use this model in any type of video or project, please credit me by leaving a link to this mod in the description <3
Wanna commission your own model?
❥ Contact me on Discord @speedystar to commission a model! <3
V1.01
- Reduced the specular intensity of the eyelashes to fix an issue where they appeared overly shiny from certain angles.
- Fixed incorrect specular maps and normal maps for the eyelashes.
- Fixed a naming convention issue that prevented the eyelashes texture from loading when previewing the model in OpenIV.
V1.1
- Gave Haruka a shampoo, her hair is no longer greasy (specular color fix).
- Remade specular maps for the head and torso, they should now be more accurate to Yakuza 5
- Replaced the 256x256 head texture with the higher resolution 512x512 cutscene head texture from Haruka's Yakuza 5 cutscene model.
- Fixed an issue that caused little dark squares to appear on Haruka's face.
V1.2
- Added full LODs to the model
- Fixed an issue that caused Haruka's hoodie to have slightly seeable black squares scattered over
- Improved all normal maps, reducing possible visual artifacts
- Haruka's hair is now one mesh only, optimizing overall size (was previously Hair & Feet) - fixed an issue that forced her ponytail to not use transparency as a temporary measure due to how GTA 5 handles backfaces
- Fixed an issue that caused eyelashes to appear invisible from some angulations
- Perfectioned eyes rig through bones editing
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