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Script Mods (e.g. *.lua and *.asi)

Westdyke Safehouse - v1.1


Author: Vertelvis
Website
Date: 18.06.2013
Downloads: 55403 | Statistics
Filesize: 0.54 MB

Rating:
8.70 based on 40 votes

Scratch made by Vertelvis

This script adds a new safehouse to GTA IV, in the Westdyke area on the western island. This mod has the following features:

- Save and load at the safehouse
- Saving at the safehouse is tracked, assuring you spawn at the right safehouse when restarting the game
- Up to 8 vehicles can be saved at the safehouse, including model, car colors 1-4, livery and extra's.
- Teleport from any point in the world to the safehouse
- Respawn a single or all vehicles at the safehouse
- Safehouse garage doors can be opened and closed
- Customizable key bindings via the .ini-file
- All features are controlled via an ingame menu system
- Compatible with ikt's Traffic Load Fix
- Compatible with and can be run together with my Meadows Park Safehouse mod
- Detailed instructions on saving cars and making them spawn ingame included
- Document with all numeric key bindings included

Requirements:
- GTA IV 1.0.7.0
- .Net Scripthook 1.7.1.7 Beta
- Any ASI-loader

Furthermore all prerequisites for the above are also needed in order to run this mod.

Changed in v1.1:
- Removed the fixed garage camera

Release:
From 01/02/13 onward I will release my mods on the following sites:
- www.gta4-mods.com
- www.gtainside.com
- www.vertelvis.com

I have reached an agreement with the site moderator of GTAinside to upload my mods there now too. All future mods will also be uploaded there.

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Screenshots
Westdyke Safehouse - v1.1
Westdyke Safehouse - v1.1 Westdyke Safehouse - v1.1

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