Author: | DayL Website |
Date: | 21.12.2018 |
Downloads: | 71217 | Statistics |
Filesize: | 190.713 MB |
Rating: | 10.00 based on 42 votes |
This mod replaces textures of the Francis International airport & surroundings with custom textures + with higher resolution versions (mainly 1024x1024px) of the original textures (256x256/512x512px) with new added normal map & specular map textures. All textures are lore friendly, since they are mostly upgraded versions of the original textures. Compatible with every patch and visual mod, but textures probably look better without ENB mods. No known streaming issues or other bugs/problems.
Join my Discord community for free early access updates and other files I haven't released yet: https://discord.gg/m96EEx2uR6
-Installation instructions can be found inside the readme.txt text file.
Update 22.12.2018:
-Fixed brightness for the white aiport building
-Grass has a more natural color
-Texture flickering fixes
Update 24.03.2019:
-Improved textures
Update 10.02.2020:
-Fixed a low res emissive windows texture at night
Update 12.03.2020:
-Improved ground grass texture for the whole airport area
-Improved landtrack path texture around the airport
-Improved lod textures
-Added slod textures for more accurate lod transitions
-A lot of new AI upscaled textures from 512x512px to 1024x1024px
Update 08.09.2024:
-Reverted most custom textures back to heavily improved vanilla textures to make things more lore friendly looking and to match other vanilla textures
-Added cubemap reflections for all transparent glass textures
-Added DKT70's/IV Lane road texture compatibility optional
-Updated upscaled textures for better texture quality (Especially decal textures)
-Updated normal map/specular map textures for several ground textures
-Fixed wrong used specular texture for a certain ground texture
-More minor fixes and improvements
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.