Author: | JKL14 |
Date: | 27.08.2020 |
Downloads: | 5283 | Statistics |
Filesize: | 22.54 KB |
Rating: | 10.00 based on 6 votes |
For some reason, Rockstar decided to use random, incorrect values for billboard lights, crane lights and joe's diner sign in Portland for the PC version. I simply grabbed the converted GTA3.IDE from the console version and copied over the values at the buttom to making.ide and changed a single value in industsw.ide. They should now work as intended.
Anyway, to install, just copy the folders into data/maps or use modloader.
Update v1.1: I have fixed a few more .IDE values in Shoreside Vale & Stuanton. Fixed a few more things like the Belleville tree shadows, semi transparent mall fences, the airport's yellow lines, etc.
Update v1.2: Minor fix in comnbtm.ide to fix tree shadows next to Asuka's condo.
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