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GTA San Andreas Mods

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CLEO Modifications

PIMP MY Car FINAL Manual


Author: ZAZ | Email
Date: 07.02.2016
Downloads: 109138 | Statistics
Filesize: 10.891 MB

Rating:
8.46 based on 24 votes

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Pimp my Car Final
==============
Modification for GTA San Andreas with Cleo Library
Features: Neon, Tuning everywhere, HyperSpeedNOS, Effect lights, Seaways, Save 10 cars, Animations, take wheel from trunk and install it, Open Door Show, Missile Gun on car, Police Light and much more
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Homepage: www.zazmahall.de/index.htm
E-Mail: [email protected]
Copyright (c) 2010 by ZAZ
==========================================
Please ask me for permission if you want to offer this mod
or anything else from me at your homepage!
==========================================
Cleo Scripts, several effects and textures by ZAZ
Neon Tubes by Goldkiller - www.san-vice.de.vu
New effects, especially textures by Function-X- www.gtaforums.com/index.php?showtopic=412597
Much thanks to oCain for SnowFX permission - www.ocain.kilu.de

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INDEX

-INSTALL //
-INSTALL //
-SOUND FUNCTION
-FILE CHANGE LIST
-ABOUT EFFECT FXP
-CREDITS AND THANKS


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=============================================================================================================================================

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// INSTALL //
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1. first install CLEO Library
How to do, look at
http://zazmahall.de/ZAZGTASANATORIUM/CLEO3BASIC.htm#CLEO3BASIC_eng
or download autom. Install-Exe at http://cleo.sannybuilder.com

It requires minimum Cleo version 3.0.950 of june 2008 or newer, cleo4 is also supported

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2.
Install the installer-tool: gami_installer1_8_1.exe
support for gami_installer at: http://gta-action.gamona.de/downloads/download.php?id=4303
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3.
-Make Backup from effects.fxp and effectsPC.txd and from the drug files which should be replaced with neon objects

-Remove all cleo scripts of ealier PimpmyCar version (unless the TuningA.cm, you can keep the TuningA.cm if it's used by other script mods)


-copy models folder and CLEO folder into your GTASA game directory


-install the files of of folder Neon_to_gta3img, replace the files with same name of models\gta3.img


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In detail:

copy: PmC_DRIVE_final.cs > into cleo folder

copy: PmC_Extras.cs > into cleo folder

copy: PmC_NEON_final.cs > into cleo folder

copy: PmC_Sound.cs > into cleo folder

copy: PmC_driftsmoke.cs > into cleo folder

copy: PmC_Tuning.cm > into cleo folder

copy: PimpmycarA1_text.fxt > into CLEO_TEXT folder

copy: Sound folder which contains PmC_Sound1.mp3 and PmC_Sound2.mp3 into cleo folder
read the PmC_sound_readme.txt of Sound folder

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