Author: | vladvo |
Date: | 04.07.2024 |
Downloads: | 2283 | Statistics |
Filesize: | 0.138 MB |
Rating: | 10.00 based on 7 votes |
Siren and Vigilante mod.
This mod gives you a small siren/beacon (made and animated by KaiQ) that you
can place on the roof of a car (as seen in polices movies - placement animations by ArtemQa146).
With the siren on top, the car becomes a law enforcement vehicle. Other traffic vehicles will move out of the way, as for any cop car. And you can do vigilante missions on any car.
Default activation/deactivation keys - P + [
Siren is activated by horn key (game default).
The mod comes with corrections.ini file.
It holds all the values for proper placement (height-wise) of beacon on the roof.
If you have modified cars and the beacon is misplaced - find the
corresponding model and alter the height value.
Beacon is placed only on cars with roofs.
Open-top cars, bikes and some other vehicles only have flashing
coronas in their headlights and rear lights.
Two object rendering options are available.
The first one uses standard method of creating an object (KaiQ).
The second one uses CLEO+ (ArtemQa146).
Pick the one you like, but the second one might have some visual issues
in certain conditions. Or might not. )
If you get out of the car, fall off the bike, whatever way you leave the vehicle the car will be reverted to normal. It won't be a cop car until you activate it again. Beacon will remain on roof, don't worry, it's a no-save object.
The script uses data from corrections.ini to determine whether the beacon (siren) should be placed on the roof. It will add compatibility with added vehicles. Just add a line with model number and height at the end of the file. Example: 999=1.0 If you want to remove a vehicle - just find and delete the line with its model number.
Option to change the size of rays/searchlight from beacon for both rendering options
Option to change beacon corona size
Option to disable all police lights on vehicle model. Siren will still work and you can do vigilante missions, but no lights will appear. Might be useful for some models.
How to: inside "corrections.ini" find or add a model number and add 'nolights' to it.
The line should looks like that : 696=nolights
Option to totally ignore vehicle model. Would not allow enabling SirenAndVigilante on this model - no siren, no vigilante missions.
How to: Inside "corrections.ini" find or add the model number and add 'ignore' to it.
The line should looks like that : 696=ignore
Siren and lights will stay enabled when you exit the car. They will be on until you enter another vehicle. If you return to the vehicle with siren - then will be turned on. Odd job pop-up help would not appear in this case.
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.