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jp8465
Does anyone know why I'm getting this 'octagon-like' transition with this skybox mod?
http://s9.postimg.org/rb5tznhz3/RCDNv3_1.png
http://s2.postimg.org/s296cimzd/RCDNv3_2.png
It's like the vanilla skybox is conflicting with this mod, even though I installed it right:
- all 4 Skybox.cs files to CLEO folder
- replace timecyc.dat in DATA folder
- 2 files replaced in gta_int.img
- 2 files replaced in gta3.img
@diegoforfun Hey Diego, changing the TwoPassRendering to 1 fixed the problem with the hair
Keep up the great work man!
@diegoforfun Thanks for sharing
I actually have the game downloaded on my friends laptop and I won't be seeing him until around Christmas week (I'll be outta town next week)
So when I get back, I will check on that SilentPatch cfg and see if that fixes it.
Also, what ENB is that? Maybe if I use same ENB, my Honoka will look like your Honoka
@diegoforfun I have the latest SilentPatch for SA, but the same visual problem persists. I wonder if it's my graphics card on my end. . . would you mind sharing your specs??
I am using lenovo laptop - i3, 6gb ram, stock graphics memory (about 1gb) and I also have the Visual FX on VERY HIGH and the antialiasing on OFF
In addition, I have 3 screenshots for you:
http://s30.postimg.org/6o6id52xb/gta1.png
http://s30.postimg.org/fx8on9btb/gta2.png
http://s30.postimg.org/8vfcesxlb/gta3.png
Good texture , but their is some see-through hair (transparency?) in some lighting areas. . .
I've compared with MSGV - Quiet texture mod, and she has solid hair (barely any see-through)